Home Journals IJTER Archives Vol. 1, No. 7 Augmented Reality and Virtual Reality in Education

International Journal of Technology and Emerging Research

e-ISSN: 3068-109X p-ISSN: 3068-1995 DOI: 10.64823/ijter Current Volume: 2 — Issue 7 (July 2026) (2026)
Open Access monthly Peer Reviewed DOI via Crossref CC BY 4.0 Indexed in 8 Submit Manuscript
Article Info
Open Access Research Article
10 pages PDF

Augmented Reality and Virtual Reality in Education

by ,

International Journal of Technology and Emerging Research 2025 , 1 (7) , 68–77

10.64823/ijter.2507009
Published: 12 Nov 2025
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Abstract

Abstract—Augmented Reality (AR) and Virtual Reality (VR) are rapidly emerging as transformative technologies in modern ed- ucation, redefining traditional teaching and learning paradigms. These immersive technologies allow learners to visualize abstract concepts, interact with complex systems, and participate in simulations that are otherwise difficult, dangerous, or costly to perform in physical settings. AR overlays digital content onto real- world environments, enhancing comprehension of theoretical concepts, while VR provides fully immersive virtual spaces where learners can explore scenarios from multiple perspectives. Research indicates that AR/VR integration in ed- ucational settings can enhance student engagement by nearly 40% and improve knowledge retention by up to 35% compared to conventional learning methods.The integration of AR/VR with Artificial Intelligence (AI) enables adaptive learning experiences tailored to individual student needs, providing real-time feedback, personalized learning paths, and intelligent tutoring systems.

Keywords: education, Artificial Intelligence (AI), Personalized Learning, Adaptive Learning, Augmented Reality (AR), Virtual Reality (VR), Immersive Learning, Student Engagement, Knowledge Retention, Interactive Learning

© 2025 The Author(s). Published by IORO Publications. This is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 International License (CC BY 4.0), which permits use, distribution, and reproduction in any medium, provided the original author and source are credited, a link to the license is provided, and any changes are indicated.

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